Monthly Archives: January 2016

The MVVM pattern – Design time data

Ok, I’ve broken my promise. I’ve said that the previous post would have been the last one about MVVM, but I’ve changed my mind I realized, in fact, that I didn’t talk about one of the most interesting pros of … Continue reading

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The MVVM pattern – Services, helpers and templates

In this last post of the series about MVVM we’re going to introduce some concepts and libraries that can make your life easier when you develop a Universal Windows app leveraging the MVVM pattern. Services, services and services In one … Continue reading

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The MVVM pattern – Advanced scenarios

Let’s continue our journey to learn the MVVM pattern and how to apply it to develop a Universal Windows app. In this post we’re going to explore some advanced scenarios which are frequent when you develop a real project: how … Continue reading

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The MVVM pattern – Dependency injection

In the previous posts we’ve learned the basic concepts of the MVVM pattern and how to apply them in a real application. In this post we’ll introduce some more advanced concepts, which will be helpful to implement the MVVM pattern … Continue reading

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The MVVM pattern – The practice

Let’s continue our journey to learn the MVVM pattern, applied to Universal Windows apps development. After we’ve learned the basic concepts in the previous post, now it’s time to start writing some code. As already mentioned in the previous post, … Continue reading

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